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Tip 52: "If there's one thing I never want to see
again in an e-learning module, it's...”

...Complete this sentence in 20 words or less. That was the starter for 10 (well, 20) that we kicked off a few weeks ago in the Elearning Professionals Group on LinkedIn. So far we’re over 100 responses in. They range from the simple to the profound to the directly opposing (Fight! Fight!), to the surprisingly funny for e-learning. Some people had more to say than 20 words. That’s ok. You all obviously hate any instruction text anyway.

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We’ve brought you just a taster of the comments below, left raw as you like – it’s a community excerpt, not an editorial attempt to wrap it all up neatly as it’s still very much alive. Might be a great book some day. We’ve left the names out, but if you want to see who’s saying what, and join the debate, you know where to go...
Join the eLearning Professionals LinkedIn group here.

“If there's one thing I never want to see again in an e-learning module, it's...”

  1. How to use the e-learning module!
  2. Error 404. "Not Found"
  3. By the end of this module you will have learned the following...."
    Really? Well by the end of this screen I'm so mad at your presumptuousness I am going to try really hard not to learn anything.
  4. An animated clock that says 'loading' and still does five minutes later
  5. Scrolling sideways
  6. Step locking. Making the user click everything doesn't ensure they've actually taken it all in...(unfortunately we have some clients that swear by it)
  7. No more clicky-clicky bling-bling!
  8. Pages with too much text, clipart style graphics and badly laid out content.
  9. Click next to continue...
  10. eReading.
  11. 10 pages of text and image, text and image, text and image.....sighhh....
  12. Text on the left, image on the right. Text on the left image on the right. Text on the left, image on the right. Multiple choice question. Repeat to fade.......
  13. An explanation of every single field/button which could be used rather than it being scenario based and exploratory.
  14. The check answer buttons when not necessary. Such a useless waste of a click!
  15. A robotic voice reading out paragraph after paragraph of text as they appear on screen!
  16. When it says click here....you do...with eager anticipation only to find another pdf document. I hate paper behind glass!!
  17. Fade in fade out fade in fade out fade in fade out fade in fade out fade in fade out
  18. Here's another vote for getting rid of the instructions. We all know that the next button advances to the next page :)
  19. You know, I'm am with you on the instructions and the things we all know. But the other day, I was doing a training, and I had a student who had no idea what the address bar on a browser did. Yes, I was as flummoxed and flabberghasted as you are now, lol. But, what that DID teach me was to not assume what people do and don't know. I think sometimes, because we are all INSIDE the development fence a lot and see certain things over and over, it grates our sensibilities. Of course, that doesn't mean that there isn't good elearning and baaa-aaa-aaaadd elearning.
  20. History of a subject! I'm not that bothered that the law I must comply with was introduced in 1978.
  21. Absolutely agree...storytelling and scenarios tick all the boxes for me, can still remember stories that great lecturers told me many moons ago when I was at Uni, but it was great teaching and I still remember the points they were trying to make. On the other hand I also remember the lecturers who read almost verbatim from the books they wrote...remember them but not a word they said, only that it was soooooo boring!
  22. Less text book style text, more engaging writing, tell me a story, make me interested, make it relevant, not this law replaced a previous law in 1978, zzzz...
  23. Learning technologies/e-learning whatever you want to call it can NEVER make bad teaching/learning/training good but if it’s not interesting, engaging and used effectively it can make good teaching/learning/training bad...that to me is what we need to be addressing.
  24. The opportunity to skip to the end without completing the module just by clicking the next button
  25. Fatuous multiple-choice questions peppered throughout the module in the name of 'interactivity'.
  26. Hyperactive hyperlinking!
  27. The above plus "It is essential that ...", "It is vital that ...", "It is crucial that ..." etc etc
  28. Mary had a little lamb." "And now a quick recap. What kind of pet did Mary have? a. a little ram b. a little lamb c. a brittle yam d. all of the above." "Incorrect response. Try again."
  29. Someone narrating every single word that is on the screen with no option to move on until they finish.
  30. A word document as a content topic....
  31. Animations (such as flying text) that distract the learner and add nothing to the learning experience.
  32. Strange to say it but looping animations that don't stop while you're trying to read are still occasionally seen
  33. Information that should be in a searchable knowledge base.
  34. Talking heads. For years a byword for boring in tv, and now it’s creeping into an elearning course near you. But I would say that because I work in video
  35. "Thou shalt not deviate" I think it's one of the ten elearning commandments. Possibly because so much elearning is migrated directly from classroom training it seems it has to have a start middle and end. Why can't I just go everywhere, anywhere, at any time? So what if I deviate, if it's that interesting I'll come back.
  36. "You may now close this window"
  37. Our company's XYZ policy is VERY IMPORTANT..."
  38. If there's one thing I never want to see again it’s a module without a narration or a sound track of some kind. I believe that an eLearning module without narration is simply not eLearning. It is no bettter that a plain .pdf file or a book for that matter. Reading of the screen is not eLearning. It is eReading.
  39. Step locking - has completely the opposite effect it is designed to deliver
  40. Complete audio narrative of the text - pointless and again has the opposite effect - brain just switches off and remembers neither.
  41. Copy and paste video found on the internet - if it's not made specifically for the audience then forget it unless it is very very very good. Same goes for graphics (they are meant to act as either a recall aid, simplify a complex process or be a graphical representation of the key concept of text.... not to simply fill the space)
  42. Delivering nothing more than a talking PowerPoint (if that’s all you want to do then just add your audio to Powerpoint and cut out the middle man). Content delivery which is the opposite of the most used platform of your target demographic (i.e. delivering "talking Powerpoints" to 18-30 year olds via the PC instead of a scenario based experience delivered via mobile....)
  43. Ineffective attempts created by trainers wasting their time designing something simply to satisfy their own curiosity or personal learning agenda when they could have reached more people and had a greater impact with ILT in less time.
  44. Questions at the end which are designed to hide the inability and apathy of the content creator rather than stretch and challenge the learner.
  45. A screen shot of a table or Excel spreadsheet.
  46. A screen..with just text...and a cross section diagram. Like that's meant to excite me?
  47. Teeny tiny text that makes me reach for the magnifying glass. Is it my age?
  48. I know this is more than 20 words but I just can't believe how poor most elearning still is considering it has been doing the rounds for well over 15 years when I know kids who can create 3d immersive virtual worlds with off the shelf freeware, college students in 3rd world countries who have created training environments in 2nd life and companies in semi-rural northern China who deploy their entire content on mobile phones. Delete PowerPoint from your desktop and then throw away your captivate licence and go pick up a copy of iClone, crazytalk, Panda3d etc and see what our delegates want to see when they open up that module.
  49. A timeline the learner can't control - i..e audio with no text alternative! Trapped! Aaaaaaagh!
  50. Text entry type of interactions...I won't bother with it...not if there is no one in real world reading and responding to it...
  51. Screens with bullet points. Bullet points have their uses when kept to a minimal. But I've never seen anything less engaging than bullet point after bullet point.
  52. Interesting thoughts and views in the comments above - many of which I can't help but agree with BUT having asked the question of some 'learners' it would appear that these views are not necessarily shared by users. I suspect a contributory factor is a developer is becomes immersed in the world of e-learning and subject delivery and sees a lot of good, poor and indifferent examples which they can compare the merits of very easily - as they say familiarity breeds contempt.
  53. A) Click next to read more stuff you could have worked out with a half decent exercise.  B) Sorry you can't complete the assessment of stuff you already know until you've completed A). C) Click every pixel on this screen to prove you are actually here.
  54. As you submit something, receiving the message 'Sorry your session has timed out' resulting in everything you had produced disappearing into the ether. Yes I know I should have saved it somewhere else first, but it was still damned annoying.
  55. PowerPoint presentation as eLearning with bulletpoints
  56. Audio that repeats exactly the text that is one the screen. Make the audio optional as necessary for 508 compliance.
  57. "Hang on, we are having technical difficulties....” then a frozen screen.
  58. My gripe is unimaginative video. Recently I edited experts talking to camera about an industrial process for an elearning course. This was time hungry in the edit suite as I had to trawl through all the bad takes, because amateurs find autocue awkward. It was illustrated by daft animations on a loop. Why not film the machines and show the process, with an expert explaining what you are seeing? If you didn’t spend your budget on hiring a broadcast video camera, lights, 2 man crew and autocue – you would have plenty of money to film and edit in cutaways. Prosumer cameras are now very good.
  59. Asking learners to read a company policy and passing it off as e-learning
  60. "... boring cut and paste from a book!"
  61. Unable to open http://www.whatever.wherever. The internet site reports that the item you requested could not be found.......where's the valium!
  62. I have to say that I would rather have a pdf that I can read quickly and answer the questions than I would have to go through the annoying interactive pages that have me doing things I already know how to do before I can move on. I guess its horses for courses. But I adore this thread ...it surely shows that a huge amount of investment in time and software is required for exceptional material to be produced.....I just wonder do you think any government body reads this!....answers on a postcard!
  63. Statement of learning outcomes which is incomprehensible, abstract, boring, alienating and demotivating. (Why are we still blindly following Gagné after all these years? Telling students what they're going to get out of your course, and why they should bother to study it, is GOOD; copying and pasting text from the administrative tool you used to plan and approve the course is BAD. I've just found some lovely guidance on learning outcomes by Phil Race at http://phil-race.co.uk/most-popular-downloads/ - radical idea: he thinks learning outcomes should be for >students<.
  64. Personally, I'd ban flying/fade in graphic introductions that with no "skip straight to the content option". Often they only contain the company logo and the title of the course anyway, something that I'm sure the user could suss out pretty soon anyway...
  65. Just a thought.....is the material you get on line, in whatever form you get it, really the learning? Surely the activities you undertake from the knowledge you have gained is the real learning. I mean to say peeps you can read the highway code till you are blue in the face and you can use all the simulators you want, but you can never say you learned to drive until you do it for real, can you? Or can you?
  66. Has anyone else noticed that the majority of the respondents on this thread, whilst agreeing with several comments, also have differing ideas about what makes for 'good/bad’ e-Learning. My own thoughts are that e-Learning/TEL is just one 'tool' from my 'toolbox' that aids learning. There are many other tools. The point above is spot on in my opinion - we learn by doing. This is very well know yet we still ask learners to work through some e-Learning activity, watch the video, listen to the audio and then answer some questions - how do we know they really understood unless their understanding is demonstrated in a physical/mental manner I can give a lecture on thermal comfort for example, to inform learners of the 6 criteria that need to be controlled to achieve comfort, but it's not until they enter university campus buildings, question staff and take field measurements that they really begin to 'get' it. It’s the same with e-Learning; you can provide students/learners with all kinds of learning ‘activities’ such as simulations, guided ‘walk throughs’, video clips, audio, animations, stories and more but the proof of the pudding is when they demonstrate that they can do what the activities were trying to get across to them in order to determine a successful e-Learning activity occurred - poor e-Learning is just as poor as a poor lecture.
  67. Just to really rock the boat....I think that you can understand a topic and gain the knowledge you need from e-learning quite easily and for those of you that scream at pdfs - I like them....after all this is all writing but we are all learning from the threads!!!!!
 
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Tip 41: Learning from the Ad Men
Tip 41: Learning from the Ad Men ELearning programs have a lot of competition out there.  An employee needs to take a 20 minute program on health and safety, but the lure of other shiny objects is strong:  work deadlines, websites, social networking applications, the guy in the next cubical.   Who’s got it figured out?  Why the advertisers, of course.  TV Commercials, prints ads have a way of drawing us in, capturing our interest, creating the desire, and then -- when they're really good -- getting us to make the big purchase. Some of us have recently gotten hooked on the show Mad Men (a stylish tale of a 1960’s New York advertising firm).  While life today may not be as boozy as all that, we like to take a page or two from advertising and marketing.  Let’s explore the classic copywriting model called AIDA and think about how we can apply that to eLearning projects.

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Tip 40: Three Ways to Use Scenarios
Tip 40: Three Ways to Use Scenarios We’ve all heard the story by now that storytelling enhances learning; that sharing relevant examples helps both the expert and the novice forge connections with the content to ensure knowledge transfer. We’ve heard that flight simulators save lives and that practice makes perfect. And yet, scenarios and simulations can feel intimidating. They take time. And money. And fancy 3D worlds with blue-haired avatars. We’re here to say that it can be all that, but it can also be something simpler. So let’s look at three approaches to creating scenarios in your e-learning – a bit of a scenario spectrum as we go from simple to more complex.

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Tip 39: Using Audio in E-learning
Tip 39: Using Audio in E-learning When should you use audio in e-Learning? Do you need to include audio to meet the needs of auditory learners? Do you also need to include text for visual learners? What’s the best use of audio? These questions and more set e-learning teams screaming. So how can you quiet down the storm and provide some sound reasons for when and why to use it? (This, of course, assumes that you have the technical ability to run audio in your e-learning).  

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Tip 38: Say It Loud, Say It Proud
Tip 38: Say It Loud, Say It Proud An important part of ensuring retention – that is helping your learner remember what they’ve learned so they can actually go back and use it on the job – is practice. Practice makes perfect. Sometimes the best way to practice is to recite things out loud. Are you one of those people who talks to yourself while working through a problem at the computer? Do you mutter things out loud when you think no one is looking? Does this help you work through the issue? Does this help you…gasp…learn? We think so. And we think there’s a place for out loud in self-paced e-learning.

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Tip 37: Menus that make sense
Tip 37: Menus that make sense The menu in any e-learning course or learning site is a little glimpse into the minds of the design team.  Were they thinking about the learner, or were their heads elsewhere when it came to designing the menu? Here are a few pointers to make sure your menu design shows you’ve got your head screwed on.

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Tip 36: Why a Shot of Theory is Good for You
Tip 36: Why a Shot of Theory is Good for You “It’s just a little pinch. It’ll hardly hurt and then it will be over.” Tell that to a four year old, sitting in the doctor’s office awaiting a shot. But it turns out to be true. You take a deep breath, feel the pinch, and then move on. OK – maybe you cried a lot. Maybe your arm feels bruised. But if you’re good, you might get a lollipop from your mommy. We’re not talking about administering vaccinations to all you learning designers out there – although it would be nice if someone could develop a vaccine for bad e-learning! – but rather suggesting that all of us take some time to learn about learning theory and instructional design theory. Sounds painful, but really, it’s just a pinch…

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Tip 35: A Shot of Theory - Elaboration Theory
Tip 35: A Shot of Theory - Elaboration Theory When teaching someone a new fact or task, it’s best to start simple and then drill down into the more complicated content. Sounds pretty simple, right? Perhaps even intuitive. But far too often trainers dive right in to the deep end, overwhelming learners from the get go with nitty gritty details and complicated rules. So how can you combat that tendency? How can you structure content so learners can access and make sense of it from the start? Well there’s a theory about it, which Charles Reigeluth appropriately termed the “The Elaboration Theory”. Reigeluth is a professor in the School of Education at Indiana University, Bloomington. So let me elaborate…

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Tip 34: Christmas special: What's in your blend?
  Tip 34: Christmas special: What's in your blend? What will it be? Turkey, stuffing and cranberry sauce? Or perhaps you’re more of a nut roast, with all the trimmings? When it comes to blended learning, there’s many different ingredients to choose from, both offline and online, especially if you serve your blend using an online collaboration tool like Moodle. What can you throw into the mix to make your learning as appetising as possible and packed with variety and punch? Here’s a few ideas to help you shake it up.

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Tip 33: A Shot of Theory - Keller'€™s ARCS Model
Tip 33: A Shot of Theory - Keller's ARCS Model If you know us at Kineo, you know we don’t like to get too bogged down in academic theory. We tend to the pragmatic and practical – what really works in learning design? That said, it’s good to brush off the books now and then and revisit some of the formal theories behind how adults learn and how that can be applied to e-learning. This is our first in an occasional series on learning design – little shots of theory to give you some foundational background or to refresh what you may already know. We start with John Keller’s ARCS Model of Motivational Design.

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Tip 32: Getting to Rapid by Cutting the Project Bloat
Tip 32: Getting to Rapid by Cutting the Project Bloat Rapid e-learning doesn’t have to mean sacrificing quality. Nor does it mean using a specific tool. Sometimes, rapid just means you get it done rapidly. A cigar is just a cigar. Kineo recently completed a project for Canon in 17 days, using high-end Flash for delivery. This award-winning project shows that you really can create quality at speed. But it did mean doing things a bit differently: cutting down on the process bloat, avoiding lengthy project plans and design documents, and getting to a working version as quick as lightening. In this tip, we’ll look at trimming the project fat so you can deliver sooner.

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Tip 31: Speak Easy - Writing in a Conversational Tone
Tip 31: Speak Easy Writing in a Conversational Tone The best self-paced e-learning programs are accessible and easy to understand. Learners get the message. They might have to think about the content – and we hope they do – but they shouldn't need to agonise over the meaning of every sentence. This week, we share some quick tips to improve your e-learning writing – be it for audio narration or on-screen text.

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Tip 30: Show Don't Tell - Three Ways to Help Your SME See the Forest and the Trees
Tip 30: Show Don't TellThree Ways to Help Your SME See the Forest and the Trees Helping Subject Matters Experts (SMEs) get from a flat document to an actual piece of e-learning can be quite a leap. Learning designers often have the same problem, even with years of experience at creating e-learning. You scope out your course or experience in a Word document and then hand it off – perhaps to a builder or maybe you do it yourself – to create something jazzy in Flash or Articulate. It’s only then that the light bulbs go off – “Ahh, I see how it’s going to work!” or “I didn’t know it was going to look like that!” or “I get it now – can we do it this way instead?” In this week’s top tip, we’ll share some ideas that work for us – ways to create a visual and comprehensible design sooner rather than later.

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Tip 29: Five Ways to Help Your Learners Space Out
Tip 29: Five Ways to Help Your Learners Space Out We were all guilty of pre-exam cramming sessions. On more occasions than we’d like to admit, we stayed up all night before a final exam to stuff every last bit of learning we could into our little brains. Perhaps you did that once or twice yourself. But how much did you actually retain from said session? Enough to ace the test, I’m sure. But did you actually walk away from the experience with any lasting knowledge?The spacing effect tells us it’s much better to study for that exam – not in one intense burst – but rather in sessions that are spread out over time.So how do you do that in the e-learning arena? This week, we’ll suggest five simple ways to help your learners space out for more effective results.

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Tip 28: Staying on the Cutting Edge
Tip 28: Staying on the Cutting Edge It’s possible that you know what you’re doing. You have a firm grasp of the tools you use to build e-learning and you know how to design just the right solutions for today's learners. But right now is but a brief moment in time in an ever-changing technological landscape. We’ve seen some big shifts in the e-learning world in the past 10 years. I mean, c’mon – it wasn’t even called e-learning until, when? 1997-ish, right? What’s coming and how should you – a learning professional – prepare yourself for the road ahead? This top tip will help you stay ahead of the curve.

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Tip 27: Tear Down the Visual Wallpaper
Tip 27: Tear Down the Visual Wallpaper It is time to tear down the e-learning wallpaper and take heed of some top tips on using graphics for instructional use.

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Tip 26: Our Objection to Learning Objectives
Tip 26: Our Objection to Learning Objectives After reading this post, you will be able to: explain two of the reasons why we don't like traditional learning objectives describe your own view of learning objectives develop an alternative approach to listing learning objectives in your next e-learning course Do your e-learning programs typically start with something like this? Quite gripping, isn't it? Let's talk about some other options.

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Tip 25: Top Ten Webinar Tips
Tip 25: Top Ten Webinar Tips We will be looking at webinars over the next few editions of our newsletter. We will also be running an online seminar on running webinars later this summer. But to get the ball rolling, here are our top ten tips for running successful webinars.

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Tip 24: Yamming it up with Yammer
Tip 24: Yamming it up with Yammer Twitter + your company – rest of world = Yammer? Previously we wrote about Twitter. Hard to miss Twitter these days, it’s the talk of the town. As you, and probably your mother knows, Twitter is a 140-character microblogging platform. It’s different from an instant message system which lets you talk in real time with one person. With Twitter, you talk in real time to a whole crowd. This is great when you’re sharing the love with the big wide world and want to seek expertise and input from those outside your company’s walls. But sometimes you want to tap the expertise inside your walls. 

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Tip 23: Twitter - 5 Tips for Tweeting
Tip 23: Twitter - 5 Tips for Tweeting When Oprah joined Twitter a few weeks ago, everyone started claiming that Twitter was all over. But those of us in the know, 'know' that we're just getting started. Not tweeting yet? Kineo’s new VP of Learning Design, Cammy Bean, tweetingly invites you aboard.

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Tip 22: Shoot This - 5 Tips for Video
Tip 22: Shoot This - 5 Tips for Video After many years in the wilderness of e-learning, with fear for its safety – video’s back, baby. It’s about as cheap and quick to produce as audio and can do a whole lot more. What can it do for you? A few points before you shoot…

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Tip 21: Listen Carefully
Tip 21: Listen Carefully Audio. It’s cheap to do and quick to make. But so is a pot noodle – and we all know, you shouldn’t add those to your e-learning. So when does audio enhance, and when does it start to be more noise than content? Here are some tips for using it sensibly in e-learning.

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Tip 20: Six Steps to Effective Tutorials
Tip 20: Six Steps to Effective Tutorials If you’re going to develop e-learning rapidly, you need to start with a model in mind. A model will help you to be consistent, to develop to good design principles, and to create a consistent experience for your learners. One tried and trusted model that should be in any designer’s toolkit is the Knowledge and Skills Builder model.

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Tip 19: Five steps to great podcast interviews
Tip 19: Five steps to great podcast interviews Last time we looked at getting yourself set up for success with podcasting. This week we get down to the basics of making the podcast interview itself sound like…well, like someone might actually want to listen to it.

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Tip 18: Five pointers for podcasts
Tip 18: Five pointers for podcasts They’re quick, easy to produce and can add great value to your e-learning. Maybe podcasts are the quintessential rapid e-learning? We’d encourage any designer to consider adding value to their e-learning through podcasts. Here are a few pointers for making the most of them.

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Tip 17: Five questions to ask about authoring tools
Tip 17: Five questions to ask about authoring tools One of the mantras of these crunching times is (or at least should be): if it’s worth doing, you better have a look at doing it yourself, before you pay someone over the odds for it. Ok, so there’s probably a snappier version of that statement. Let’s just say ‘You should look at rapid e-learning authoring tools’. You won’t have to look too hard – the market’s flooded to its banks with them. But what’s right for you? Here are five questions to ask during your search:

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Tip 16: Ten tips for online tutors
Tip 16: Ten tips for online tutors As e-learning evolves, one welcome trend is the movement away from large formal courses and towards more informal methods - providing support to your learners by any means necessary. Open source tools like Moodle provide very cost effective ways of providing what one expert has called ‘surround sound’ support to learners. One of the more cost effective, and high-touch ways of supporting learners is through online tutoring.

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Tip 15: Doing product knowledge right
Tip 15: Doing product knowledge right If you’re in retail, you know that despite all the cuts you need to make, you can’t cut back on supporting your front-line sales team. More than ever, they need to know how to connect with customers, recognize opportunities to sell, and have the product knowledge information at their fingertips. But you’ve got to do it faster and cheaper than ever. How can rapid e-learning help? Get the design right and you’re on your way.

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Tip 14: Love your SME
Tip 14: Love your SME The Subject Matter Expert and the Designer: This week we look at the need for a little love and understanding...

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Tip 13: Happy new cost-cutting
Tip 13: Happy new cost-cutting The only way to start 2009 is to show how you’re going to do more for less. If your boss hasn’t asked you how you’re cutting costs in e-learning yet, it must be because your name is towards the end of the alphabet – because believe us, the conversation is coming. So, there are three quick tips from us for making your e-learning more cost effective in 2009.

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Tip 12: Have I got your attention?
Tip 12: Have I got your attention? Ever been bored by e-learning? Ever seen an opening screen riddled with bullet after bullet of objectives, with a ‘screen 1 of 98’ counter in the bottom right, as if to say ‘think you’re bored now? Just you wait until screen 45…’

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Tip 11: ok, here's the scenario...
Tip 11: ok, here's the scenario... A lot of effective e-learning relies on a goal-based scenario approach. What are they and how do they work? Let’s not fret about definitions and instead look at what goes into an effective goal-based scenario.

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Tip 10: The scope's the thing
Tip 10: The scope's the thing Why do e-learning projects go wrong? Often because the scope wasn't clear. It ends up too big to achieve with the budget or the timeline, or not achieving the aims that the stakeholders had in mind, or delivering the experience that learners need. So what can you do to ensure you’re building on solid foundations? Follow these steps for a rapid approach to scoping e-learning.

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Tip 9: A little less conversation, a little more action
Tip 9: A little less conversation, a little more action “If I'd had more time, I would have written a shorter letter.”T.S. Eliot (probably) In an earlier insight, we talked about the value of dialogue, and how it can give your e-learning pace and authenticity. A client recently talked to us at Kineo about how some of their in-house programs were suffering from too much dialogue, with the result that the learning points were getting lost. So as a companion piece to an earlier insight, here are a few words of caution about dialogue in e-learning.

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Tip 8: E-learning: why it delivers better performance.
Tip 8: E-learning: why it delivers better performance. Last week we looked at some of the arguments for e-learning from a cost viewpoint. You may find your stakeholders saying “We get that it’s cheaper. But is it better?” Here are some of the reasons you can use to explain why e-learning’s better than classroom – most of the time.

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Tip 7: Making the business case for e-learning
Tip 7: Making the business case for e-learning The new economic realities mean that every manager up and down your organization is going to have to fight to spend money on anything. You can expect e-learning to come under as much scrutiny as the next line item. It pays to be prepared. If you’re responsible for commissioning e-learning or running an internal team, be ready to fight the good fight. For this insight, let’s concentrate on the cost savings from e-learning, compared to instructor led alternatives. Here are a few bullets to have ready when someone comes asking why we should spend on e-learning.

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Tip 6: Feedback
Tip 6: Feedback We’ve looked in our previous e-learning tips at mistakes and the key role they play in e-learning design. But a mistake’s not worth making if you don’t learn from it. We’ve all been there: the e-learning leaves you hanging with the worst feedback you can get: ‘wrong – try again’. It can sound enigmatic coming from Yoda, but it doesn’t really cut it as feedback in e-learning. To make sure your mistakes are coupled with support and feedback that will actually help learners, follow these tips.

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Tip 5: Working mistakes into your design
Tip 5: Working mistakes into your design Last week we explored the value of mistake-driven e-learning. If you can home in on the mistakes, misperceptions and performance gaps that’s causing 80% of the issues for your target audience, you’ve got the fodder for creating e-learning that adds real value. E-learning can do this by creating safe environments in which your learners can make mistakes, and providing the coaching and support to reduce risk that they’re repeated on the job. How to work mistakes into your e-learning design?

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Tip 4: Make more mistakes
Tip 4: Make more mistakes Samuel Beckett described his approach to life as ‘Ever tried. Ever failed. No matter. Try Again. Fail again. Fail better.’ Too existential for you? Try American actress Tallulah Bankhead: “If I had to live my life again, I'd make the same mistakes, only sooner.” What’s the point? Mistakes are good. They’re our best teachers. So how to get mistakes into your e-learning?

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Tip 3: Narrative and e-learning
Tip 3: Narrative and e-learning For the last few weeks we've talked about stories in e-learning and why they're a great way to make your e-learning memorable, authentic and engaging. What else can you do to bring a narrative into e-learning? What are the practical points when it comes to writing dialogue? The bookshelves heave with screenwriting manuals. Save yourself a few quid and start with a few basic tips for good dialogue writing in e-learning.

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Tip 2: Getting stories into e-learning
Tip 2: Getting stories into e-learning Last time we wrote about the benefits of stories in learning. They're easy to remember, they're compelling, they're great shorthand for real experience, and of course they're authentic, which is maybe the most compelling aspect of all. So how can you bring stories into your e-learning? Here are some practical tips.

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Tip 1: Learning starts with a story
Tip 1: Learning starts with a story Someone once said all learning starts with a story. They probably went on to tell a story about how they realized that. Right idea. If you can hook and engage your audience up front, all the more likely they'll stay the journey. Stories are one of the best ways of doing this. So why are stories effective? What's in a good story for learning?

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Top Tips app for iPhone
Top Tips app for iPhone E-learning can bring great benefits to any organisation - if it's designed well. With the Kineo E-learning Top Tips app, you’ve got a whole design team on your side to help make sure your e-learning is designed to succeed. You can download the app here.

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