| 12 Unavoidable Truths About E-Learning |
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We came across this great article by Kenneth Carlton Cooper on the 12 Unavoidable Truths About E-Learning Kenneth argues that in the haste to “get it out there,” organisations are ignoring some basic realities about technology and learning, as well as about today’s learners. His article is reproduced in full below. Truth No. 1: It’s All About Compelling Content Distance learning should not be an inexpensive way to deliver ineffective training. If a course helps someone make money, save time, reduce problems, excel at work, stay healthier, look better, have fun, etc., then learners gladly will complete the course. Providing real benefit is the primary requirement of all learning, regardless of delivery method or clever instructional design. Truth No. 2: It’s Initial Learning and Refresh Learning Most people can’t remember what they had for lunch two weeks ago, much less recall the content of hundreds of text-laden PowerPoint slides they saw in a 2.5-day class 14 months ago. Over time and without reinforcement and use, people forget nearly all of what they learned in any single event. If you want people to truly know how to do something, you must regularly refresh that training. Truth No. 3: Management Support is a Requirement According to a February 2005 article from the BNA HR Library, what happens right after training is critical. If learners attempt a new skill and are shot down for it, they’ll never do it again. And if they do something they learned, and no one seems to care, they’ll realize that it’s unimportant and will soon forget it. Performance management processes must specify the new behaviors. Management must expect and encourage new behaviors, and employees must see they will be formally and informally rewarded for using the new behaviors. If management isn’t supporting the effort, skip the training and save the money — it isn’t going to work. Truth No. 4: Focus on the Task Versus Topic Learners prefer courses that address specific tasks they have to do now. Course titles such as “What to Do When the Job isn’t Getting Done” or “How to Leave Phone Messages that Get Returned” enable learners to quickly apply new skills. The content is already “pre-integrated” for immediate use and doesn’t require workers to figure out how to adapt the learning to their job. Truth No. 5: It’s Not Blended Learning — It’s Learn/Apply Truth No. 6: Content Must be Totally Custom Even with relatively generic content, simply creating custom background graphics, putting the instructor in a logo shirt and customizing a few stories can make all the difference in learner interest and retention. Learners need to be thinking, “They’re talking about my business.” Truth No. 7: Use the Voice of the Learner Content can’t be “everything is wonderful” propaganda. If a new product sounds eerily similar to a previous failure, then that issue must be candidly addressed. Whatever the situation, the learner should be thinking, “Yeah, that’s exactly what I’d ask in a meeting … if I had the guts.” Truth No. 8: It’s a TV Workforce In an online article for “The Sourcebook for Science Teaching,” Norman Herr said, “According to ACNielsen, the average American watches more than four hours of TV each day.” As a result, learners are used to getting information by watching real people integrated with special effects, i.e. interacting with the content a la the evening news’ weather forecaster. There are no cartoonish animations, text-only slides or disembodied talking heads set beside a static visual. Today, people should consider digital streaming video with special characteristics and instructional design as an ideal teaching medium. In “2004 E-Learning Research Year in Review: Predictions for 2005,” an annual year-end review, analyst Josh Bersin wrote, “One of the biggest challenges in self-study e-learning continues to be the problem of engaging the learner. Recently, we have run across some very compelling and exciting uses of Flash-based video. It is now possible to take a fantastic instructor or celebrity and put them online.” Truth No. 9: Shorter is Better Learners require just-as-needed content: short programs delivered right before they undertake a task. Complex topics must be divided up into shorter segments. For example, it’s always better to have five 10-minute programs than a one-hour course. This drives stronger retention by providing more occurrences of short learning times, the ideal approach to studying and retention. Truth No. 10: Engagement = Interaction This is the basic premise behind “Jeopardy,” a game show during which TV viewers mentally compete along with the contestants. When done similarly in a distance learning course, this mental “button pushing” creates the same learning effect as actual physical interactions. What this means is that a passive medium such as streaming video can have the same learning benefit as expensive e-learning programs. Truth No. 11: Deliver Where Needed Truth No. 12: Create Once, Deploy Many For example, designers can create a single video that can then be deployed on the Web and accessed in a linear or nonlinear fashion, whenever and wherever needed. According to a Bersin & Associates white paper from December 2004, the same video can be used five different ways for initial learning, refresh learning, team meetings, one-on-one coaching sessions and performance support on the job. And it also can be delivered on the “three screens”: TV, PC and handhelds. So how did you do? At the Learning 2005 Conference in Orlando, Fla., about 250 learning executives heard a presentation on the 12 truths, and they were asked to share how their selected “thought project” compared. Very few attendees addressed more than five of the truths. The takeaway was clear: There were real opportunities to improve their e-learning." Kenneth Carlton Cooper |

