Mobile, Multi-Device Learning

We live in a multi-device world. The growth of smartphones, tablets and laptops means that learning now has to work across multiple devices.

These new devices enable your team to be more mobile and often people will refer to multi-device learning as mobile learning. You could create versions for each device - but that's messy. We think the best approach is to develop a single version, one that works everywhere and responds intelligently to the learner’s device.

Multi-Device Learning

Our Approach

We have pioneered responsive elearning design which uses modern web technology to create a single version that works on all devices.

We were the originators of Adapt, an open source authoring tool that develops responsive elearning. It’s been used by multiple clients including Logitech, The Scouts Association, City & Guilds, Compass and many more. It’s already won the highest elearning honour, the Platinum Award for Best Learning Design Technology at the 2013 LearnX Awards.

In addition to Adapt we use a range of industry tools such as Brainshark for mobile video and Articulate Storyline for tablet delivery as appropriate for our clients.

We also develop apps where these can add value to the learning, for example accessing phone functions such as the camera.

Benefits of Responsive Design

The benefits of responsive elearning and a single version means: 

  • One version works on multiple devices – improves access

  • One version to track and maintain – reduces your costs

  • Distribute from your LMS or website – no need for app store or mobile platform

  • Accessible learning – reach your whole audience with one version

  • Searchable content – make it possible to search content for a more efficient, web-like experience 

  • New design approaches – engaging scrolling that breaks away from 'back' and 'next'

Case Studies

Since launching Adapt, we have developed responsive modules for clients including Compass, Vodafone, Logitech, Scouts Association, City & Guilds and many others. Here are just a few examples.

Scouts Association


Creating the first truly multi-device learning experience for The Scout Association’s 120,000 volunteers, who together work to help over 400,000 young people in Britain enjoy adventure, grow in confidence and reach their potential. Case study coming soon.

City & Guilds Food and Drink

City & Guilds case study

If you're learning about health and safety in the kitchen, or how to fillet a fish, you don't want to be running back to a desktop for the next step. We delivered responsive learning for City & Guilds that helps aspiring chefs get practical guidance where they need it - in the kitchen. Read the case study.

Additional Resources

Contact us to see more demos and examples, and find out how we can help you deliver elearning to all of your devices.

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